How to Play EarnTimes Ludo
EarnTimes Ludo follows international standard Ludo rules on a precision 15×15 coordinate board. Four colored yards (Red, Green, Yellow, and Blue) each house 4 tokens (16 tokens total).
1. Leaving the Home Yard
At the start of a match, all 4 of your tokens reside inside your colored corner Home Yard. You must roll a 6 on the six-sided die to deploy a token onto your colored starting square (Step 0). Rolling a 6 also grants an immediate bonus roll.
2. Clockwise Movement & Bonus Rolls
Tokens move clockwise along the 52-square outer perimeter track according to the dice number rolled (1 to 6). If you roll three consecutive 6s in a single turn, your third move is forfeited and the turn passes to the next player.
3. Capturing Opponent Tokens
If your token lands on a non-safe square occupied by a single opponent token, that opponent token is captured and returned to its Home Yard (requiring another 6 to re-enter). Capturing an opponent token awards you an immediate bonus dice roll!
4. Safe Star Squares
There are 8 Safe Squares marked with a star (★) on the outer track: the 4 colored starting squares (Global indices 0, 13, 26, 39) and 4 additional star squares (Global indices 8, 21, 34, 47). Tokens resting on any Safe Square cannot be captured by opponents.
5. Home Entry Lane & Exact Victory Roll
After travelling 51 steps around the outer board, your token enters your private 5-square colored Home Stretch (Steps 51–55). Opponents cannot enter your Home Stretch. To enter the central Finishing Triangle (Step 56), you must roll the exact number of remaining steps. Guiding a token into the Finishing Triangle grants a bonus roll. The first player to bring all 4 tokens into the Finishing Triangle wins the match!